16 Year veteran of the Video Game Industry, a long time gamer, hobbyist photographer, and avid maker… as well as Board Member for the Non-Profit running the Las Vegas Hackerspace/Makerspace SYN Shop.
A decade and a half experience spanning across many disciplines, including Operations, BizDev/Strategic Partnerships, Project Management, Developer Relations, Live Operations/IT, and Customer Service. (And I am versed just well enough in coding to be dangerous to myself!)
For the last several years I have focused my efforts (and leveled up my skills) on helping startups grow from 10 to 100, focusing on the day-to-day business operations, building company culture, and establishing best practices and frameworks for success through the growing pains.
VP of Ecosystem Operations
May 2021 - October 2023https://chia.net
To quote a colleague: “Wrangler of cats, organizer of chaos, sharer of bad news, culture warrior/dissident, and mitigator of foot guns”. More precisely, I crafted and defined Chia’s Ecosystem team, leading strategy and execution from the ground up across Developer Relations, Corporate Communications, User Community & Support. Additionaly a contributor to our thought Leadership, handled our internal Events, and was an ardent champion (or thorn in the side, depending on your point of view) of our Corporate Culture. I was also a member of Chia’s executive leadership team, shaping company-wide strategy and plans.
Director of Partnerships & Head of LA Office
Apr 2018 - May 2021https://genvidtech.com
As the overused saying goes, a man of many hats (as is common in early stage startups). Oversaw the day to day operations of our offices throughout California, as well as Strategic Partnerships efforts, and various random minutiae to keep the gears turning for the company throughout our various US offices during the exciting and challenging times of scaling the company from 15 people to 100. No trivial task, as we had to navigate the era of COVID in real time, as I took us from a 10 person, in-person regional office, to a fully remote regional organizaiton of dozens, without the luxury of the many-years of learning we now have to lean on.
Director of Developer Relations/3rd Party Ecosystem
Jan 2014 - Apr 2018https://riotgames.com
Managing the Developer Relations Team, handling public-facing aspects of Riot’s API for League of Legends and (at the time) unannounced future titles, as well as various other 3rd party partnerships. Our team drove community engagement with the API, fostered and maintained partnerships with third-party developers, and worked with the API development team to guide it’s further development with player-focus in mind. I often said to people “If it is external to Riot Games, and has direct impact on our players/game without being related to esports, then it’s somewhere on a spectrum of relevancy to my team(s).”
DevRel Account Manager - EA Online
Aug 2011 - Apr 2012https://ea.com
Production layer between EA Global Online and various game development teams throughout EA and its partners. Responsible for making sure that the online needs of a game team, everywhere from digital publishing to online multiplayer components, are met by EA Online to successfully provide the online experience desired at launch and post-ship.
Digitial Publishing Manager - EA Online/Origin
Apr 2011 - Aug 2011https://origin.com
Oversaw documentation for internal publishing guidelines for EA’s online platform, Origin. Also responsible for assisting with the digital publishing of various EA titles on the Origin platform.
Compliance/Certification Project Lead
Nov 2009 - Mar 2011https://ea.com
Project Lead for select titles built by EA-Redwood Shores studios for Compliance and Certification approval. (Sims, Visceral studios, EA Partners, etc)
Operations Manager - Rupture/EA Online
Oct 2007 - Jun 2009https://ea.com
Managed IT systems and general Ops & DevOps for the EA Atlanta and later Rupture (EA SF) divisions, handling widows and linux systems, general networking, various server and DB applications, and project management and production coordination.
Super Computer International (now EA)
Jun 2006 - October 2007https://playlinc.com
Held dual roles (as one does in a 12 person startup) as IT administrator/Ops manager, as well as community management for the development of Playlinc. Continued on under EA after our acquisition by them in October 2007
World Series of Video Games
2005 - 2007https://wsvg.com
One of a team of Network Administrators for the WSVG events held around the world from 2005 to 2007. Specialized in putting together an enterprise class network for competitive gaming setupsand BYOC lans in only a matter of a few days for each event.
Jun 2004 - Jun 2006https://asus.com
Support tech and systems testing/diagnostic specialist. Also specialized in Video hardware trouble shooting and benchmark testing.
Jul 2003 - Jun 2004https://kastle.com
Operations Programmer, office tech support and Systems Administrator for the Chicago regional office.
Express Technologies (Now Hosting.com)
Customer Service Manager
Mar 2002 - Jul 2003https://hosting.com
Customer Service rep, Tech Support, and Abuse Administrator for an industry leading webhost.
The first experimental, Massively Interactive Live Entertainment (MILE) reality show.https://rivalpeak.com/
League of Legends
League of Legends, the Riot API, and various other related projects over 4 years.https://leagueoflegends.com/
Real, tangible rewards for your gaming accomplishments!https://gethonored.com/
Battlefield 3 & 4
The preeminent, most realistic, modern FPS shooter franchise.https://battlefield.com/
Star Wars: the old Republic
A ground-breaking MMO set in the Star Wars universe, 10,000 years before the movies.https://swtor.com/
EA's digital distribution platform from 2012-2022.https://origin.com/
Dead Space 2
Survival horror game by Visceral Games, a studio within EA.https://deadspace.com/
2010 rythim game sensation, created by Harmonix and published by EA.https://en.wikipedia.org/wiki/Rock_Band_3
Social networking platform founded by Shawn Fanning (founder of Napster), designed to share gamers' individual profiles to a communal space.https://en.wikipedia.org/wiki/Rupture_(social_networking)
An annual international esports competition, with competitions in six different games held around the world culminating in a finals brodacast on primetime TV.https://en.wikipedia.org/wiki/World_Series_of_Video_Games
INTERVIEW - J. Eckert of Genvid
The Esports Observer
INTERVIEW: J. Eckert, Genvid – “We’re Trying to Give Studios Tools That Redefine What It Means to Have a Game Streamed”https://esportsobserver.com/interview-j-eckert-genvid/
Brewing Up A Conversation Podcast - J. Eckert
90 Minute podcast interview from summer of 2023
INTERVIEW: J. Eckert - "Life is a compounding journey"”https://www.youtube.com/watch?v=SuVdQ-_uBo4