J. Eckert

Gaming and Web3 Operations Executive

About Me

16 Year veteran of the Video Game Industry, a long time gamer, hobbyist photographer, and avid maker. (don’t ask how many 3D printers I own!)

A decade and a half experience spanning across many disciplines, including Operations, BizDev/Strategic Partnerships, Project Management, Developer Relations, Live Operations/IT, and Customer Service.

For the last several years I have focised my efforts (and leveled up my skills) on helping startups grow from 10 to 100, focusing on the day to day business operations, building company culture, and establishing best practices and frameworks for success through the growing pains.

Experience

Chia Network, Inc

VP of Ecosystem Operations

May 2021 - present

https://chia.net

Leading the Developer Relations, Support, and various internal Operations initiatives, building the respective teams from the ground up.

Genvid Technologies

Director of Partnerships & Head of LA Office

Apr 2018 - May 2021

https://genvidtech.com

A man of many hats, I oversaw the day to day operations of our offices throughout CA, Strategic Partnerships efforts, and various random minutiae to keep the gears turning for the company as we grew from 12 to 60.

Riot Games

Director of Developer Relations/3rd Party Ecosystem Manager

Jan 2014 - Apr 2018

https://riotgames.com

Managing the Developer Relations Team, handing most public-facing aspects of Riot’s new API for League of Legends as well as various other 3rd party partnerships. Our team drives community engagement with the API, fosters and maintains partnerships with third-party developers, and works with the API dev team to guide it’s further development with player-focus in mind. If you want to find out more about the API itself, check out the dev portal at developer.riotgames.com!

Honored

Co-Founder & CEO

Jun 2012 - Jan 2014

https://chia.net

Honored provides tangible rewards for your proudest accomplishments in gaming in the form of embroidered patches for accomplishments both in-game and within the community!

Electronic Arts

DevRel Account Manager - EA Online

Aug 2011 - Apr 2012

https://ea.com

Production layer between EA Global Online and various game development teams throughout EA and its partners. Responsible for making sure that the online needs of a game team, everywhere from digital publishing to online multiplayer components, are met by EA Online to successfully provide the online experience desired at launch and post-ship.

Digitial Publishing Manager - EA Online/Origin

Apr 2011 - Aug 2011

https://origin.com

Oversaw documentation for internal publishing guidelines for EA’s online platform, Origin. Also responsible for assisting with the digital publishing of various EA titles on the Origin platform.

Compliance/Certification Project Lead

Nov 2009 - Mar 2011

https://ea.com

Project Lead for select titles built by EA-Redwood Shores studios for Compliance and Certification approval. (Sims, Visceral studios, EA Partners, etc)

Operations Manager - Rupture/EA Online

Oct 2007 - Jun 2009

https://ea.com

Managed IT systems and general Ops & DevOps for the EA Atlanta and later Rupture (EA SF) divisions, handling widows and linux systems, general networking, various server and DB applications, and project management and production coordination.

Super Computer International

Operations Manager

Jun 2006 - October 2007

https://playlinc.com

Held dual roles (as one does in a 12 person startup) as IT administrator/Ops manager, as well as community management for the development of Playlinc. Continued on under EA after our acquisition by them in October 2007

World Series of Video Games

Network administrator

2005 - 2007

https://wsvg.com

One of a team of Network Administrators for the WSVG events held around the world from 2005 to 2007. Specialized in putting together an enterprise class network for competitive gaming setupsand BYOC lans in only a matter of a few days for each event.

Support Manager

ASUS Technologies

Jun 2004 - Jun 2006

https://asus.com

Support tech and systems testing/diagnostic specialist. Also specialized in Video hardware trouble shooting and benchmark testing.

Kastle Systems

Systems Administrator

Jul 2003 - Jun 2004

https://kastle.com

Operations Programmer, office tech support and Systems Administrator for the Chicago regional office.

Express Technologies (Now Hosting.com)

Customer Service Manager

Mar 2002 - Jul 2003

https://hosting.com

Customer Service rep, Tech Support Agent and Abuse Administrator for webhost clients.

Projects

The first experimental, Massively Interactive Live Entertainment (MILE) reality show.

League of Legends

https://leagueoflegends.com/

League of Legends, the Riot API, and various other related projects over 4 years.